Monday, January 31, 2011

Late night painting

Not much to say. Late night painting. Intuos and Photoshop.
More to come soon.
Thank you so very much for visiting :)
Vick.

PS. CLICK IMAGES FOR FULL SIZE PLEASE

Wednesday, January 5, 2011

High Poly Sculpting

5:00 AM EDIT: Just finished the texture. This is a screengrab out of zbrush with levels/contrast fiddled around with in photoshop/ Also added glow to the eyes. Enjoy :)

Now off to sleep since I got work in 2 hours ...

PS. CLICK THE IMAGE FOR FULLSIZE PREVIEW



Started from a poly sphere and worked my way up, then retopologized using Topogun to get better edgeflow and a cleaner mesh.
Reprojected all the high poly detail onto the low poly base mesh using Zbrush and sculpted some more, after which I started texturing withing zbrush.
This is still a WIP as I am about to bake out maps for a next gen pipeline. This sculpt serves both as a sculpting exercise and a next-gen pipeline integration excercise.
Modeling took around 5 hours, texturing around 3.

Will post some more as I come closer to finishing it.

Thanks for visiting,
Vick.

PS. Please click the images in order to view them in FULLSIZE.



Monday, January 3, 2011

Digital Paintings 2

These are somewhat more recent. Somewhat considering these 3 as my best digital paintings so far. Portrait after a photograph, a concept illustration started at work and finished at home and the final piece is a thumbnail silhouette sketch that I developed further.


Special thanks to Alex Negrea for taking the time to guide me all the time and always having time to point me in the right direction. Show some love and visit his gallery here please : http://alexnegrea.deviantart.com/




 

 

Digital paintings

Some older digital paintings I've done about two months ago, will upload more recent ones soon.
Sorry for the total lack of updates but work has been burning through my free time like crazy.

Used Adobe Photyoshop cs3 and Wacom Intuos 4 Large

1 love and happy new year !
vick.





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